The Miner's Lament
Daymarch and it's Dragon
This was unusual for one of such a lowly rank; Choon Yi was a minor noble, while His Grace Halinard, the High King of Westrun, usually only treated with Dukes and Kings, like Choon Yi's leige the King of Rath. A letter of introduction does little in such a case, but it grants face time and the opportunity for official acknowledgement which can never hurt. The other petty nobles of Rath are sure to be envious. The King of Rath might be nervous to have one of his bannerman directly in contact with his own leige.
The court of a king is often a boring affair, the court of the High King all the more so, but the day of his introduction at the high court was anything but. The newly walled city of Daymarch was missing its dragon.
The people of that fair place didn't petition their king to drive off the beast, so much as to find out where he'd been. They had been paying the monthly tribute for 60 years and it wasn't like him to not collect. For the last 3 months, the goods they piled outside of the city had sat abandoned on the plains. Pilferers took the coin. Wolves got the sheep. The kegs of wine ended up in many a farmer's cellar. The Lord Mayor's small council was concerned. It seemed wasteful to keep leaving a tax that went uncollected. Yet, to risk a dragon's ire by not paying... that was madness. So, a delegation was sent to the King of Bolden and was refused. They turned then to the High King in the hopes that he would intervene.
Fortunately, Lord Choon and his assorted knights and free riders were on hand when the High King received his news from abroad. The aging monarch looked up and around his court.
"Who will go for me to Daymarch?" he asked.
The courtiers and ladies looked at the floor. House knights and hereditary lords stared quiety. Lord Choon was not like them. He knew it and they knew it. He had earned his title the hard way -- with a sword in one hand and a torch in the other. He had battled foes, killed monsters, and survived traps that would have ended any of these stuffed shirts around him. He bore the scars upon his body.
He stepped forward, "Good King!"
"Yes, worthy lord."
"I will go for you to Daymarch."
The High King smiled and nodded. The other great men assembled breathed a sigh of relief. But the great monarch of all Westrun was not finished with the pageantry of the moment.
He intoned his warning solemnly, "You speak quickly -- there will be dangers."
Choon stood impassive.
The High King continued, "It may mean the end of you, who only so recently became a lord and a member of my court."
Choon felt the eyes upon him and said nothing.
"Will you accept still now, knowing all the dangers?" the High King asked.
Choon repeated evenly, "I will go for you to Daymarch."
The king nodded. "Where is my chamberlain? Where is Garwen?"
A man pushed his way from the wall of the throne room. The way slowly parted for him. He was brown-haired and pale. He wore velvet brocade trimmed in gold.
"I am here, your grace!" said Garwen.
"What can you advise Lord Choon and his retinue, regarding this dragon?" the High King inquired.
"This is a fools undertaking, your Grace, there have been no dragons sighted in Westrun for a century or more. Moreover, these people of Daymarch are simple folk and have likely mistaken some other lizard for an actual dragon. Finally, under the Fourth Law of the Codex ought to be referred to their King, your cousin, who sits on the throne of Bolden. He granted the charter to Daymarch to become a city, he is responsible for their protection."
"Am I not the High King?"
"You are, your Grace. In the matters of dispute between the lesser kings. And, of the Highway and the Northern and Southern walls; and of course over the Free Provinces."
"Does not the Second Law of the Codex also apply?"
"I fail to see how, your Grace," The chamberlain shook his head.
"What did Wald the Lawgiver say?" The High King was a scholar in his own right.
Garwen closed his eyes and quoted from memory, "We acknowledge that the masses have no champion greater than the Prince of Peakshadow, and their mistreatment shall be as an affront to his throne."
The High King inquired. "Am I still the Prince of Peakshadow?"
"You are, your Grace."
Garwen seemed exasperated, "Your Grace, you are affronted that a so-called dragon does not collect his extortion?"
The entire court was enrapt by this discussion, looking from the High King to his chamberlain to the baron who had volunteered and was still standing.
The High King was smiling as he stood with flourish and declared, "Give Lord Choon Yi a letter of introduction to the Lord Mayor of Daymarch. Tell all who inquire that he is to find the dragon, treat with it and determine what will restore the proper order of things in that corner of Bolden. Let it be known that for the masses of people who look to the Prince of Peakshadow to make things right, they will not be disappointed."
The chamberlain bowed low, "As you wish, your Grace."
The Knights of Daleria Part 8: Exemplar of Evil
A Grandfather's Plea part 2: A Wicked Son
A Letter of Greeting to the New Lord of Sewendia
A Letter of Greeting to Choon Yi, sometimes called Snow, Baron of Sewendia in Rath;
from his lordship Haldemar Grymbalde, Baron of Jasmia in Menea, Lord Exemplar of the Knights of Daleria, Guardian of the Ebon Citadel and bearer of the Frostworn Blade.
My lord, I have the honor of writing you on the occasion of your investiture to the Baron of Sewendia. I fear that your recent honors will come to naught and that the good folk of that province will soon be looking for a new baron to lead them in the eyes of God and man.
Make haste to meet me and bring your pitiful band of assassins with you. Justice awaits those who spill the blood of noblemen with impunity, and I mean to have justice. You will not find me so easy to take as my peers. Leopold was a heavy blow, I admit -- he was as a son to me and like you, newly minted. As for the others, they will be replaced when your heads are on a pike.
May you find mercy in the hereafter, for you will find none here.
A Grandfather's Plea part 1
The Sleeping Evil Defeated
Inside the Bawdy Rose was a apparently-mute man by himself. The bartender and the scantily clad songstress were hiding; all other customers had fled the scene. While the party was looking for a gnome, they were well-acquainted with magic that changed appearance and did not feel fooled by the tall human with bushy hair.
Suddenly, an attack!
The Sleeping Evil Confronted (from another angle)
Leaving the court of King Larcus, the three adventurers (Snow, Knu and Titanus) came across some of the city watchmen carrying a spasming body. The unfortunate appeared to be wracked with laughter, and just as he was brought abreast of them, expired.
The watchmen dropped the body unceremoniously and advised that this was the twelfth person they had known to die this way. They say that they were ordered to bring the next person they could find suffering to the magister for examination. Just then, they were joined by Magister Antonius.
Antonius bent over the body with a strange glass disc in his hand. When he had made a full examination of the deceased he bid the body be turned over and examined it again. Next, he checked every orifice.
"This is no disease," Antonius declared. "I believe it to be more akin to a curse. Something thoroughly evil has unleashed it upon the innocents of Rath."
When the party inquired where something like that might be hiding, Antonius speculated that it might be born of the Labyrinth of Abu Adon. The watchmen said that the deceased man was carried from Preston Street. He was a retired adventurer who had earned his knighthood on the field of battle and lost it gambling in the slums of Rath. A degenerate to be sure, but he was a stout man and survivor of many battles. Laughter should not have brought him low.
The party proceeded to Preston Street and found themselves outside of the Bawdy Rose where a commotion was heard inside.
The Investiture of Snow
The court of King Larcus Gregoras of Rath boasts several nobles: dukes, counts and barons alike. In addition, there are baronets without number, dozens of gentlemen and gentlewoman, to say nothing of the house knights, men-at-arms and free lances that are in great supply. The King also has his cabinet arrayed on his right, along with his ministers and the men who serve his lands and estate. On the left side wall are entertainments waiting to be called: a poet, several minstrels, his jesters, and the King's own bard. Arrayed before him are the courtiers, diplomats, claimants and hangers-on who all wish to be see or heard. Also in attendance are Patriach Newson of the Church of Westrun in Rath and Magister Antonius of the College of Melf.
On the docket today are matters which are dispensed with swiftly.
The Sleeping Evil Confronted
By applying the combined curative faculties of the Paladin, the Cleric and the Monk; the party managed to save Sir Apollo from certain death. Resigned to leaving their friend Tathlan in the pool for the time being, they retired to Rath to plan their next move. After ascending the crypt stairs, the party clambered from the grave and made their way toward the Inn of the Hammer and Nail. But as they neared their destination, the party heard laughter that sent a chill up their spines.
The Sleeping Evil Awakened
After forty minutes of excavation at the bottom of the grave, the party unearthed a narrow passage that lead laterally from it. A faint emanation of magic was detected by the wizard, so the party pushed into the subterranean darkness aided by dweomer of light.
An Ambuscade in Rath
Rath is the capital city of the Kingdom of the same name. The party arrived there to resolve the claim of Hakon of Sewendia who wanted to be recognized as the regent of that province. With that in mind, the party split to find lodging and to press toward the city's center, hoping for an audience at court of King Larcus.
Sewendia and the Cave of Peril
The Knights of Daleria Part 6: The Black Hasard
The Hasards are a noble line that goes back twenty generations or more, to the very founding of the Eight Kingdoms. A petty noble, second-cousin to the head of the house, Billings Hasard is known as the Black Hasard. It is his dismal sigil which the party discovers in the recovered papers of the late Baron Leopold.
The Knights of Daleria Part 5: The Temple on the Edge of All Morrows
With Lord Notfelde's goblin host defeated, only a skeleton crew remained behind to defend his manor. The party approached his enclave from three directions. After infiltrating and putting to flight the 25 humans guarding Notfelde's Manor (and making allies of one of them), the party entered into the basement complex beneath his keep. There, the party found a strange room with a pedestal in its center. Atop of the pedestal was a shimmering blue light. The Hedge Wizard Talanth tells the party that he thinks it is a dimensional portal. The first three, and eventually the rest of the party step through the portal and find themselves on the other side.
The Knights of Daleria Part 4: Swan's Nest of Notfelde
After seeing to the revivification of Apollo and the repatriation of his sword, armor and shield from the lying Baron Notfelde; the party's early morning was interrupted by the arrival of two people. One was a priest, Fr. Kapon, newly sent from the Prefect of Rath to be the Shepherd of the Church of Beredall; and the other was Deathstroke, a half-orc knight of some reknown.
Briefly: In Beredia and Beredall a House-breaker Haunts
from his lordship's faithful factor,
Creaf Bloodshone
to all the citizens and serfs of Beredia
including the merchants, tradesmen and yeomen of Beredall.
Be it known by you that a house-breaker haunts the good homes of honest men and steals away by night the greatest of their most precious and prized possessions.
Be it also known, that his lordship,
Baron Nils Notfelde of the House Notfelde-in-Rath
will handsomely reward those who capture said house-breaker and bring him to taste the baron's justice.
Be it likewise known that any who aid in this endeavor will gain the friendship of the baron in perpetuity and that whosoever opposes will earn lasting enmity.
Along with the enormity of his good graces, his lordship will likewise reward all who deserve it, with the kingly sum of,
2000 gold crowns, in cash or writs.
The Knights of Daleria Part 3: The Duel
After many days of felling trees and building a place for the contest, the day of the duel is upon them all. Fenris and a new acquiantance, Erik the Ranger, accompany the paladin, Sir Apollo to the tournament field of Baron Notfelde. The rest of the party remains behind at the Church of Beredall.
The Knights of Daleria Part 2: Lord Notfelde
The Patriarch of the Church of Westrun is rescued from the clutches of the evil Lord Leopold. And he informs the party that he has completed his penitential walkabout of the Eight Kingdoms. He has concluded that a dark evil stalks the land and has infected even the houses of the holy.
The Knights of Daleria Part 1: The Lordly Sir Leopold
The Patriarch has not returned. Father Patrick and the Cardinal Prefects are concerned. His last destination was to go beguile Lord Leopold, a Paladin of reknown from retirement, but the Patriarch did not return. Now the Cardinal Prefects would like the party to find out what became of him.
The Talisman of Pure Good: Part 1
Behind Blue Eyes part 16: The Greywood
Leading an entire party into the modern redoubt of Falerian is costly for Talanth. His master ejects him from the school and bars him from every returning. Falerian also warns the party that a great evil is among them and spying on their every move. After a brief rest, the party leaves the Greywood and Talanth must dwell on the fact that he is a Hedge Wizard now... a lawless spellcaster... a witch and subject to prosecution should he be caught.
Behind Blue Eyes part 15: Ascending the Mountain
Once ashore in what would one day be called the Provinces, the party encountered giants who were scared off by Aya the wizard flinging fireballs. One of the Northrun sailors, is so impressed by her that he pledges his life to protect her.
Behind Blue Eyes part 14: Corl the Squire
Behind Blue Eyes part 13: The Sea Elves and their Shark God
Behind Blue Eyes part 12: Vecna's Deceit
Behind Blue Eyes part 11: Vecna's Secret Weapon
Behind Blue Eyes part 10: The Boldish
Behind Blue Eyes part 8: Peter Heimos
Behind Blue Eyes part 7: The Rape of Ranay
Behind Blue Eyes part 6: The Towers of the Vyrum
Behind Blue Eyes part 5: Haldon the Prince
Behind Blue Eyes part 4: The Wondrous Woman.
Behind Blue Eyes part 3: The Past
Behind Blue Eyes part 2: The Prisoner
Behind Blue Eyes part 1: The Tower
Leaving the Khard part 2
Leaving the Khard part 1
I can't decide what I like least," Snow offered, sneaking a glance at the withering noonday sun.
Shepherd Brendan looked at him, interested.
Brumbar only grunted and scowled, but then again, the knight had been grunting and scowling for days.
The drover, Saeed, on the other hand, ignored the lot of them. He was the only Southruner in the group and he seemed unaffected by the heat.
Snow continued his complaint, "I can't decide whether it is the sand in my boots or the glare in my eyes."
Graverobbers of Bylos part 4
The Satrap leaned back and swirled his steaming black wine in its golden bowl. "So you say."
Graverobbers of Bylos part 3
Snow and Brumbar ignored his grumbling, but the two men lent to the company by the Emir of Bylos did not. Instead, they jabbered at him in dahlese and covered their lips with a finger.
Snow interpreted. "They say that we should talk less because this is a place for the sleeping dead."
Rojer clapped his hands together and the sound of it echoed in the crypt. "Exactly! I hate that every time I seem to get some coin in my pocket, I end up with you two in some place forsaken by man and gods alike and trafficking among the dead."
Grave Robbers of Bylos part 2
"Your sister will bring a war, your grandeur." The voice speaking belonged to the vizier in the small court of the Palace of Bylos. He was an old man, bald and lame --leaning upon a staff too long for him. He bent down and spoke quietly.
The emir pursed his lips and settled into thought.
Grave Robbers of Bylos part 1
The Origin of Shepherd Joscius
It was in the shield wall that he met Prefect Crispin.
Earns nickname "Old Mule"
Graduates after 3 years in the Arcade.
Tapped to join the Most Learned Brothers of Wr. Planos
Mission to find Shepherd Dalen (tall, blond-haired, blue-eyed male with some Northrun blood)
Joined by Ahlam the Priest and Sir Calem his "brother" (a ward of his noble father).
Journey to Southrun.
Put on the Island of Nasik
Fought the Hag
Carried to mainland by the Hermit
Playing with the Dressing: Part 2 of the Profligate Nephew
The Profligate Nephew
The Pearl of Certain Perils
Traveling by means of the pearl's magical portal, the party finds itself out of the proverbial frying pan and into the fire.
Is this the Khard?
The Daughter Damaskos
The Judgement of the Sea King
Crustis of the Sea People
The Terror South
as told by Will of Jaehn.
After traveling 22 days the party comes to the point at which the southern servant to Bouzir says the party should make contact with the Terror in 6 hours time.
The Skeleton Way
Getting a Clue
The Way of the Sword
Kiss Kiss Stab Stab
Two men-at-arms responsible for guarding the caravan were grateful for the company of knights. The itinerant half-orc priest traveling with them made fast acquaintance with the Paladin Brumbar and the half-orc knight Deathstroke.
Briefly: From the Library of Samantha Rose
I have not trusted a man since I was 13 and the old herbalist tried to have his way with me. Instead, I have dedicated myself to the arcane arts and to Drawmij my master. I have attempted to master the old knowledge -- to bend matter, energy and time to my will. So it is strange indeed that these last few days I have felt powerless over something as insignificant as my heart.
Briefly: From the Journal of Sheikh Fadal
The Red and the White
Lord Zerai the Collector
The Boat of Boblo
Flight of the White Scourge and All that Glitters is not Gelder
Halfling Holiday
Backstory: Solomon
The Bone War of Ald Calta
The City of Ruin
The Knight of the Crossing
The Province of Haller and Hallerhall
A Favor for Thomas
A Tale of Two Guilds
The Hand and the Knife
Briefly: A Letter from Jym to his Betrothed
I know your anger will be burning bright when you take this letter to Father Henstre and have it read. I hope that when the terrible heat of it has died, though, you will find a way to turn it to the warmth of lasting love.
An Uncommon Wedding
The Search for the Magic Lyre
Old Things Ought Not Be Disturbed
Ashore At Last
We have put ashore expecting to find habitation and civilization and found neither. This land is full of goblins! There is one building distant. It appears to have a strange red hue which is most visible when the sun is behind us. We make for it tomorrow.
69 Days
Mad Jack they called me. Because I dared to say that a sea route might be found from Eastrun to Westrun by sailing toward the rising sun. First the kings of Westrun and their learned fools cast me from their courts. Then the princes of the Free Provinces laughed in my face. Finally, the emperors of Eastrun threatened to jail me. Finally, destitute and nearly hopeless, I found myself in the court of the baroness Mai Fung Lee of Shu, begging for ships and a chance to prove my theories.
The Governors Twenty
Well, they did it.
I am not sure how with all the odds against them, but there is no doubt they succeeded. My ward, Toland, tells me that they are off the island, the Southrun assassins were stymied and the girl and her brother are safely out of the governor's clutches. That is success by anyone's standards.
Briefly: Wanted Dead or Alive
Be you warned that our streets are plagued by vile and uncivilized foreigners,
who are both thieves and murderers of honest tradesmen, and eaters of horses.
Briefly: One Satyrday in Bolden
The boss decided not to look up, but from the corner of his eye he could see the idiot bouncing on his heels. The damn fool had something to say and would stammer like an idiot for ten minutes before getting his thoughts and/or courage up. The boss decided he didn't feel like waiting to put him out of his misery.
"What is it?"
The Hospitality of Duke Havenar pt. 2
The Hospitality of Duke Havenar pt. 1
Cache a Fallen Star pt. 7
A rescued Dwarf by the name of Hafgar identifies himself as a master smith and agrees to work the mysterious ore for the party in exchange for mere room and board.