Behind Blue Eyes part 10: The Boldish

The cleric and players are at crossroads. After a few days in a swamp and narrowly missing encounters with the catoblepas, the party seeks a sign from Onogg's god who leaves them with cryptic answers to the question of whether to assist Peter or the Dwarves.

Behind Blue Eyes part 8: Peter Heimos

"I am Peter," the Blue-Eyed Man, introduces himself. "I have come all this way to make right all that has gone wrong. Shall I tell you a story?"

Behind Blue Eyes part 7: The Rape of Ranay

Both the lord and the men of Halia are very encouraged by the apparent defeat of Greatjaw the Urok. Among Lord Haldon's family, just one nephew seems ill at ease. This is Aranel, son of Araya of the Forest. For undisclosed reasons, he agrees to help the party track the Blue-Eyed Man. The party is two weeks behind, but the nephew of Haldon (rumored to be his bastard son) claims that his mother, a woman of the forest, will be able to help them make up for lost time.

Behind Blue Eyes part 6: The Towers of the Vyrum

Dalfo the halfing tells the party of little known door located behind a waterfall at the rear of the towers. This passage was used to take supplies into the redoubt and while it was heavily guarded, might be unknown to the Urok occupiers.

Behind Blue Eyes part 5: Haldon the Prince

As the party continues to track the blue-eyed man through the ancient past, it comes upon a wooden palisade built at the base of a large hill. Behind it stand the simple huts and mud hall of someone calling himself, a Prince. This is Halia -- a tradepost of sorts and its small borders are protected by a old man who inherited the land from his grandfather. Haldon's family has been in control of this province since its former Vyrum owner, Lord Kirios, was taken away in chains by the Titans.

Behind Blue Eyes part 4: The Wondrous Woman.

After leaving Treft and while traveling north after their quarry the party met a pair of men, seemingly spying on a curious and beautiful woman. She was alone among a herd of deer and dressed in clothing seeming made from plants and festooned with flowers. Despite her uncommon beauty, she was unkempt with bits of leaf and twig in her golden hair. Her voice was soft and melodic, but clear as a ringing bell. She seemed to speak in song and found most things the party had to say as mere silliness or common child's play. About the men spying on her, she found the most amusement, and then with a magical quickness seemed to depart.

Behind Blue Eyes part 3: The Past

Traveling after the blue-eyed man, the party passes into a great mist and finds themselves in the distant past. This is still Erenth, and still Westrun, but the Eight Kingdoms have not yet come to be. This is the world just after the fall of the Vyrum Empire. The human cities that the party has come to know don't exist, yet. Most men live in roaming tribes, or behind palisades of wood, seeking out whatever strong men they may muster to call their leaders.

Behind Blue Eyes part 2: The Prisoner

The blue-eyed man explains to the party that he is a prisoner of that place and has been for centuries. During the time of his imprisonment, he has come to see the error of his ways. Now he only wants out to make things right. He wonders if someone in the party might take his place. By so doing, he can leave and try to fix everything he ever did wrong.

Behind Blue Eyes part 1: The Tower

After saving the daughter of Damaskos, A party of adventurers arrives in the Town of Tourville in the Kingdom of Treft. They are there coincidentally for an annual contest of regional youth.